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Introduction

Date: Tuesday, March 17, 2020
Time: 10:00am – 11:00am PST
Duration: 1 Hour


Tremendous advances in artificial intelligence (AI) and machine learning have the potential to revolutionize and disrupt many industries, but what about its impact on artists and the creative process? In this webinar, Scott shares results and revelations from four years of experimentation using machine learning as a “creative collaborator” in his artistic process. He makes the case that AI, rather than rendering artists obsolete, will empower us and expand our creative horizons.

In this visual feast, Scott shares the eclectic range of successes and failures he encountered when creating powerful neural networks for representing and abstracting the human figure. Scott also gives a behind-the-scenes look at creating the work for his recent Artist + AI exhibition in London.

In this webinar you'll:
  • Gain an appreciation for the potential uses of AI in the creative process
  • Get advice for getting started with machine learning
  • Learn about the possibilities and limitations of AI as a medium for artists
  • Get your questions answered in a live Q&A session

WEBINAR REGISTRATION

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DGX Station Datasheet

Get a quick low-down and technical specs for the DGX Station.
DGX Station Whitepaper

Dive deeper into the DGX Station and learn more about the architecture, NVLink, frameworks, tools and more.
DGX Station Whitepaper

Dive deeper into the DGX Station and learn more about the architecture, NVLink, frameworks, tools and more.

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Speakers

Scott Eaton

Artist

Scott Eaton is an artist, photographer, and creative technologist currently exploring the intersection of traditional art and the latest in machine learning and deep neural networks. Scott received his masters degree from the MIT Media Lab and subsequently studied academic drawing and sculpture in Florence, Italy. Scott's work combines a deep understanding of human anatomy, traditional art techniques, and the power of modern digital tools. Scott is the creator of BodiesinMotion.photo, a comprehensive figurative reference site for artists, which inspired many of his machine learning experiments. In addition to this and other art projects, Scott consults widely in the entertainment industry. His clients include Pixar, Disney, Sony, Industrial Light and Magic, Valve, Blizzard, Framestore, Warner Bros., and many others. He lives and works in London.

Rick Champagne

Global Media & Entertainment Management

Rick leads Global Media & Entertainment Industry Management for NVIDIA, working closely with customers and partners in film, TV, broadcast, and advertising to promote the advancement and adoption of new technologies. Rick has been in the service of artists and technologists for over two decades and maintains close ties to the industry as a member of the Visual Effects Society, a board member of the Advanced Imaging Society and Infinity Festival, and a committee member of the Academy Software Foundation (ASWF) and the Academy of International Extended Reality (AIXR).

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Date & Time: Wednesday, April 22, 2018