MEDIA AND ENTERTAINMENT WEBINAR SERIES
In today’s digital age, artists are challenged with the uncanny valley—the emotional distance or discomfort that’s felt when a human depiction doesn’t look entirely real. This can prevent people from connecting to the digital human in the way artists intend, but there are solutions today that can bridge the emotional gap.
Join character artist Ian Spriggs as he draws from his years of experience in digital entertainment to share how the masters were able to connect their work with the viewer and how these same methods can be used on our CG humans. Ian will explore what makes us human and what defines our identity. Throughout his talk, he’ll share the techniques and tools he employs to achieve his lifelike photorealistic digital portraits.
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Ian is a character artist who has been in the digital entertainment industry for 14 years. Currently, he’s working as the lead character artist in Unity Labs Vancouver. Previously, he worked at Image Engine, Oats Studios with Neill Blomkamp, ILM, MrX, and Starz and on films such as Mulan, Carnival Row, John Wick 3, Zygote, Rakka, Firebase, WarCraft, Superman v Batman, Crimson Peak, Miss Peregrine's Home for Peculiar Children, Robocop, Pompeii, and Mama.
Chris is a CG industry veteran and director of Chaos Group Labs. He can be heard regularly as the host of the CG Garage podcast, which attracts 20,000 weekly listeners. With a background in both visual effects (VFX) and design, Chris has worked for Gensler, Digital Domain, Imageworks, and Method Studios. His credits include Maleficent, Oblivion, and Tron: Legacy.
Rick leads Global Media & Entertainment Industry Management for NVIDIA, working closely with customers and partners in film, TV, broadcast, and advertising to promote the advancement and adoption of new technologies. Rick has been in the service of artists and technologists for over two decades and maintains close ties to the industry as a member of the Visual Effects Society, a board member of the Advanced Imaging Society and Infinity Festival, and a committee member of ASWF and AIXR.
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Date & Time: Wednesday, April 22, 2018