ONDEMAND NVIDIA WEBINAR
There are approximately 6.5 Billion frames rendered every year. As graphics evolved, the complexity and realism of these render workloads have increased as well. Ray tracing is a key ingredient of realism in render workloads. With expectations of realism increasing in projects, how do you manage the never ending ask for compute resources? How do you ensure that the designer can visualize the scene without having to wait for the render to finish?
Watch the webinar replay to learn how GPU technology has evolved to resolve your complex problems without compromising on the quality.
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He has worked for industry leaders such as HCL, HP, IBM and Tata Elxsi. He is currently the Senior Solutions Architect for Nvidia Graphics, India. His focus areas are Enterprise HPC, Professional Visualization, Graphics Virtualization and VR. He is passionate about Artificial Intelligence and is currently working on helping customers leverage AI for making Design iterations faster. He is also well versed with the Media and Entertainment Industry and works with studios to help them accelerate their workflows.
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Webinar: Description here
Date & Time: Wednesday, April 22, 2018