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Introduction

Date: Thursday, February 18, 2021
Time: 8:00am – 9:00am PT | 4:00pm - 5:00pm GMT
Duration: 1 hour


Many people believed delivering extended reality (XR) experiences from cloud computing systems was impossible until now. Join our webinar to learn how NVIDIA CloudXR can be used to deliver limitless virtual and augmented reality over networks (including 5G) to low cost, low-powered headsets and devices—while maintaining the high-quality experience traditionally reserved for high-end headsets that are plugged into high-performance computers. CloudXR lifts the limits on developers, enabling them to focus their imagination on content, rather than spending huge amounts of time optimizing the application for low cost and low-powered headsets.


By joining this webinar, you will:
  • Learn more about delivering CloudXR
  • Get a deeper understanding of the new experiences enabled by CloudXR 2.0
  • See how CloudXR frees developers to focus on building better experiences

WEBINAR REGISTRATION

THANK YOU FOR REGISTERING FOR THE WEBINAR



You will receive an email with instructions on how to join the webinar shortly.

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DGX Station Datasheet

Get a quick low-down and technical specs for the DGX Station.
DGX Station Whitepaper

Dive deeper into the DGX Station and learn more about the architecture, NVLink, frameworks, tools and more.
DGX Station Whitepaper

Dive deeper into the DGX Station and learn more about the architecture, NVLink, frameworks, tools and more.

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Speakers

Ben Jones

CTO, The Grid Factory


Ben Jones is a co-founder and CTO of The Grid Factory, a UK-based immersive technology integrator. Specialising in NVIDIA technologies such as CloudXR, vGPU, Omniverse and EGX Server, Ben works in areas such as virtual and augmented reality, spatial computing, resource intensive 3D applications, and multi-GPU environments. He is a long-term contributor on the NVIDIA vGPU forums and is one of the founding members of the NVIDIA vGPU Community Advisor Program. Ben built his career with roles in consultancy, engineering, and system architecture and spent most of those years working heavily with server hardware and remoting technologies such as Citrix and VMware, before changing focus to NVIDIA technologies.

Tom Murray

Applications Specialist, The Grid Factory


Tom designs, develops and deploys bespoke applications for The Grid Factory. With over 10 years in the immersive industry, both in commercial and academic backgrounds, he has led the development of extended reality applications for Rolls-Royce Military, Nike, Mercedes-Benz, The University of Gloucestershire, and Spotify. He’s worked across a wide range of immersive hardware, from CAVE systems to next-generation mixed reality headsets. He has worked in every single facet of a development team, from project managing to lead developing, and is currently researching and designing the next generation of tools for use with The Grid Factory technology.

Veronica Yip

Product Manager for CloudXR, NVIDIA


Veronica Yip is a part of NVIDIA’s enterprise XR team, focusing specifically on product managing CloudXR, a streaming XR solution. Along with her product management responsibilities, Veronica helps drive the marketing strategy for the XR team. Before her recent focus on XR, Veronica has had the opportunity to be a part of several other divisions at NVIDIA such as campaign marketing and event marketing. Although she has experienced several other verticals ranging from consumer to enterprise, she has always believed in the unique solution that XR presents to the enterprise world.

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Register

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Date & Time: Wednesday, April 22, 2018