NVIDIA WEBINAR
Many people believed delivering extended reality (XR) experiences from cloud computing systems was impossible until now. Join our webinar to learn how NVIDIA CloudXR can be used to deliver limitless virtual and augmented reality over networks (including 5G) to low cost, low-powered headsets and devices—while maintaining the high-quality experience traditionally reserved for high-end headsets that are plugged into high-performance computers. CloudXR lifts the limits on developers, enabling them to focus their imagination on content, rather than spending huge amounts of time optimizing the application for low cost and low-powered headsets.
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Ben Jones is a co-founder and CTO of The Grid Factory, a UK-based immersive technology integrator. Specialising in NVIDIA technologies such as CloudXR, vGPU, Omniverse and EGX Server, Ben works in areas such as virtual and augmented reality, spatial computing, resource intensive 3D applications, and multi-GPU environments. He is a long-term contributor on the NVIDIA vGPU forums and is one of the founding members of the NVIDIA vGPU Community Advisor Program. Ben built his career with roles in consultancy, engineering, and system architecture and spent most of those years working heavily with server hardware and remoting technologies such as Citrix and VMware, before changing focus to NVIDIA technologies.
Tom designs, develops and deploys bespoke applications for The Grid Factory. With over 10 years in the immersive industry, both in commercial and academic backgrounds, he has led the development of extended reality applications for Rolls-Royce Military, Nike, Mercedes-Benz, The University of Gloucestershire, and Spotify. He’s worked across a wide range of immersive hardware, from CAVE systems to next-generation mixed reality headsets. He has worked in every single facet of a development team, from project managing to lead developing, and is currently researching and designing the next generation of tools for use with The Grid Factory technology.
Veronica Yip is a part of NVIDIA’s enterprise XR team, focusing specifically on product managing CloudXR, a streaming XR solution. Along with her product management responsibilities, Veronica helps drive the marketing strategy for the XR team. Before her recent focus on XR, Veronica has had the opportunity to be a part of several other divisions at NVIDIA such as campaign marketing and event marketing. Although she has experienced several other verticals ranging from consumer to enterprise, she has always believed in the unique solution that XR presents to the enterprise world.
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Date & Time: Wednesday, April 22, 2018