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NVIDIA VR Hollywood Meet-Up
Bringing Entertainment to Life

You’re invited to explore the future of virtual reality in Hollywood’s filmmaking community. At this exclusive event, you’ll learn what Hollywood’s leading studios are achieving in VR and get a look at what’s coming next from NVIDIA.

Don’t miss this unique opportunity to:
  • Hear from DreamWorks, Deluxe VR, and Fox Innovation Labs on their cutting edge work in virtual reality
  • Meet with NVIDIA product experts and learn about NVIDIA VR technologies and solutions
  • Get hands-on with VR during the break-out technology sessions
  • Network with industry peers who are making strides in VR and get your questions answered
Refreshments will be served during the opening and closing receptions.
REGISTRATION FORM
Event Details:
Date: December 1, 2016
Time: 2:00 PM Pacific Time
Event Length: 6 hours
Event Location:
Gnomon – School of Visual
Effects, Games & Animation
1015 North Cahuenga Blvd
Los Angeles, CA 90038
Event Agenda:
2:00 – 3:00 PM | Check-In / Opening Networking Reception
3:00 – 3:15 PM | Welcome
3:15 – 4:15 PM | NVIDIA Presentation, Q&A
4:15 – 5:00 PM | Tech Demo Break
5:00 – 6:30 PM | Customer Presentations, Q&A
6:30 – 6:40 PM | Closing Remarks
6:40 – 8:00 PM | Tech Demo Break / Networking Reception

Parking: Parking is usually available in surrounding and nearby streets. Please note that parking in the Television Center Complex will require parking fees. Unfortunately, Gnomon cannot validate parking tickets for the Television Center Complex. For alternative parking within walking distance, there is a parking lot situated at 1449 Ivar Avenue, CA 90028 (please note that hourly/daily fees will apply).

Directions: The event will take place at Stage 01 at Gnomon – School of Visual Effects, Games + Animation, which is located in Los Angeles (adjacent to Hollywood) in the Television Center Building complex at 1015 North Cahuenga Blvd. Los Angeles, CA 90038.


Presented By
THROUGH THE LOOKING GLASS
DANIEL OBERLERCER
Director of Operations, Deluxe VR

As Director of Content Operations for Deluxe VR, Daniel guides clients through all aspects of content creation in this new medium. His background blends deep immersion in VR with VFX pipeline expertise, production operations, and brand management.
 
REAL-TIME VR AUTHORING
Creating cinematic, immersive, and interactive VR experiences in real-time using motion capture
MANNY FRANCISCO
Head of Motion Capture Technology, DreamWorks Animation

Manny Francisco is a film and entertainment veteran with over 20 years of industry experience and currently Head of Motion Capture Technology at DreamWorks Animation.
 
The Ted Schilowitz Interview
NVIDIA’s Jason Paul interviews Ted about his VR cinematic experience
TED SCHILOWITZ
Futurist, 20th Century Fox/Chief Creative Officer, Barco Escape

Ted Schilowitz was the first employee and founding team member at RED Digital Cinema and Co-Founder of G-Tech. As Futurist for 20th Century Fox, he works directly with the Fox studios’ executives on the next generation of visual storytelling, such as the Martian VR experience. As Chief Creative Officer at Barco, he’s been spearheading the creative aspects of the Barco Escape cinema project that adds immersive right and left screens to movie theaters.
DELIVERING CINEMATIC VR
JASON PAUL
General Manager of Virtual Reality, NVIDIA

Jason heads virtual reality at NVIDIA, guiding the development of new VR technologies and experiences including NVIDIA VRWorks, Ansel, Iray VR, and VR Funhouse. Jason joined NVIDIA in 2003 as product manager for the company’s flagship GeForce GPUs. In 2013, he founded the NVIDIA SHIELD business and launched its first SHIELD product.
TOOLS AND TECHNLOGIES FOR VR STORYTELLING
DAVID WEINSTEIN
Director Enterprise VR, NVIDIA

David Weinstein is the Director for Professional Virtual Reality at NVIDIA. As Director of Pro VR, he’s responsible for NVIDIA’s professional VR products, projects, and SDKs. Before joining NVIDIA, Dave founded and ran three tech start-up companies.

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